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it was now growing back in 2001, when Halo: Combat Evolved came on the scene in an instant and forever transformed the essence of first-person shooter: from that moment on a genre that was rampant on the PC began to look in a increasingly convinced the console, laying the groundwork for the invasion of authentic FPS so fashionable today. Bungee did it to demonstrate that the dynamics of first person shooter could also great with an integrated control system different from the canonical mouse & keyboard, by clearing the fun in the first person to millions and millions of fans bearing pad (or k, in reality there would be the glorious past of Rare dell'N64 with triton, but we do not do the fussy, by). Two decades later, Halo has become a real phenomenon, capable of transcending the boundaries of gaming, with forty million copies sold, 3.3 billion hours spent online fights, novels, comic books, action figures and whatnot. To celebrate the tenth birthday of the title that started everything, so here is to get Halo Anniversary HD remake sauce on 15th November of X360 relives the emotions of the past.by Javed · 0
It is nearly twenty years after the first of the Syndicate and a few less than that of the only official sequel appeared up to now, Syndicate Wars. All this time, over and over again we talked about, rumored, hoped for a return of the historic brand created by Peter Molyneux, but only in recent years, voices have become more concrete. It all revolved around a name: Star breeze. We still remember when, in late 2008, we visited their studios in Stockholm to try to preview Chronicles of Riddick: Assault on Dark Athena , and in front of the ban on visiting a certain area of the building, we were assured that yes, in there were working right on Syndicate. Three years have passed and here we are, veterans from the first test game.by Javed · 0
Two months after the first impact at Games com, the ' EA Showcase in London has given us the opportunity to try again the intriguing FIFA Street and FIFA to examine for the first edition PlayStation Life. Let's start from the first: if in August we were thrust into his hand in front of the controller to a pre-alpha version called, this time the game seemed much more solid and in an advanced state of development, with access to different options and well-defined elements game play that characterize it. And the impression that we learned from it is undoubtedly positive, or at least good potential. This acquires greater value if we consider that the writer is not a huge fan of arcade sports titles blatantly.by Javed · 0
While the rival DC Comics rages in video games with Batman, Marvel's heroes through a period of great difficulty, especially on the "mutant". Closed on strand X-Men Legends and abandoned the various covenants, Activision choose a risky road on several fronts: to produce an imitator of God of War, and entrust it to Silicon Knights, from the time of study Eternal Darkness has not regained his verve as the original.by Javed · 0

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On 30 September the disappointing MMORPG from Square Enix has made its first birthday ... but there is something to celebrate? Judging from the words of Yoichi Wada, CEO of Square Enix, which just a few days earlier had ruled that the mark concisely Final Fantasy was heavily damaged from Final Fantasy XIV, there would be little to be happy. Words, his actions, which weigh a ton because not only the game but also on the shoulders of Naoki Yoshida, who was left with the daunting task of bringing Final Fantasy XIV on track. And you can not say that there is feeling, as we had already told another in our previous article. Beyond the "encouraging" expressions of Wada, players of Final Fantasy XIV can now look to the future with renewed hope, not only to apply the changes introduced with the arrival of patch 1.19, but also for the unexpected announcement through a letter from the official site addressed to the fans, a total "revamp" of the game, that will transform it - at the end of 2012 - Final Fantasy XIV 2.0. But let's go in order, because the transition from the current 2.0 version of the game and will be punctuated by a series of patches, but especially from the return, starting from next month, the monthly subscription.by Javed · 0
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The first chapter of the new WRC series, Sony and designer outputs after the long break, he left quite a bitter taste in the mouths of the fans while showing some encouraging signs. Despite the experience of our team in Milan Milestone (famous thanks to SBK), many imperfections affect the overall quality of the game is on the technical side is in the driving model. It is no coincidence that the work of improvement on the follow-affected part of the "physical" and then the sensations associated with the steering wheel, gear shift and brake.by Javed · 0
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The beat is a genre that has not yet found a great expansion in the App Store and so fans by Javed · 0

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After Modern Combat: Sandstorm, also hailed as the best pages on our first-person shooter for iPhone and iPod Touch , you knew that sooner or later Game loft would shift his attention to science fiction, so satisfying, after fans of Call of Duty and Medal of Honor, even those of Halo, Dead Space, Doom and Metroid Prime. It is precisely these tutelary deities to have deeply inspired the development of NOVA, greeted by a little 'all over the world press as the "Halo for iPhone" and in fact very close, at least for some setting and game play, the classic Bungee.by Javed · 0

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Almost two months ago, Mortal Combat landed for the first time on the iPhone, bringing with it high expectations especially after the great success of Street Fighter IV, which showed how the touch controls (if designed to perfection) could make any fighting game playable. For the debut of the popular series of Midway on the IOS device, EA Mobile has chosen Ultimate Mortal Combat 3, first published in '96 for Saturn and SNES and landed over the years also NDS, Play station 2 and Xbox 360. by Javed · 0
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