SHADOWGUN free download with full crack
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With the two popular sections of Samurai, who have all the rage thanks to the graphics fine, mad finger Games has carved an important place among the best developers for IOS and the name of this team is destined to take on the Czech even more important with Shadow gun. Available on the App Store a few days, the third effort of Mad finger Games has made headlines several months ago with the first screenshots showing graphics quality never before seen on a mobile device. The hype has soared with the first movie and the trailer for the launch of two weeks ago and here we are at last to try this third-person shooter, described by many as the answer to Gears of War mobile.
FIRES AND REPAIRED
Comparisons to the noble (excluding the kind of background, the similarities between the two games are very few), Shadow gun is a classic third-person shooter based exclusively on the fighting, on a classic system of automatic cover and a very linear and scripted game play that does not shy away from the syndrome of "corridor" seen in many other similar titles. In the role of muscular mercenary John Slade are called to carry out a dangerous mission aboard a space station, where a mad scientist is conducting cruel experiments on humans. In Shadow gun check only part of John and the voice of an android who will accompany us throughout the game with advice, orders and some nice little joke will not encounter any other player character or ally.
A perfect solitary challenge that takes place within the corridors, moving platforms, spaces and arenas, big or small in about three to four hours depending on the difficulty level chosen. As mentioned earlier, the game play is straightforward Shadow gun; proceed along a single path (the secret areas to discover and explore are almost non-existent) to operate the trigger that makes enemies out of hiding. From here you necessarily have to use these shelters (some of which are destructible) due to the lack of options for combat to cover my body, fortunately the touch controls (fully customizable) were impeccable precision and comfort and clashes in fire, there has never seemed too difficult. Indeed, only in the final with a large number of enemies we have seen some pretty challenging step, but for the rest of the covers, the ease in taking aim, and understanding opposing poorly developed have allowed us to complete everything in about three hours and middle level of difficulty.
GENERATION UNITY
Much less than six hours promised by the developers, but other than longevity to lack Shadow gun are mostly in the variety and personality. The only variations in the fighting are given by simple puzzles, from mechanisms to operate and by fairly well known hacking steps to unlock or open the crates of weapons. Among other things, the arsenal at our disposal is limited to the usual "toys" like machine guns, shotguns, grenade launchers and rocket launchers that do not suggest a great firepower, weapons also can not be enhanced in any way and there are no armor alternatives to the initial one. The same enemies, divided between spider and flying sentries, stationary turrets, and two or three types of humanoids created by the sick mind of the scientist, sin in variety as well as the bosses (only the last proved to be very tough). Structural limits of a certain weight that does not prevent however Shadow gun to flow nicely for its entire duration and to propose mechanical shooter from very well known, although in the end still relevant and entertaining.
Was only for game play, story and settings Shadow gun not be distinguished, however, the mass of third-person shooter for iPhone OS, considering the lack of multiplayer (though promised by the developers in the future). Here, then, that makes the difference involved the resounding graphic industry. High detail, excellent textures, polygonal models impeccable attention to detail settings, does not even seem to have anything to do with a play "mobile", but because compared to another jewel of view as the whole world of Infinity Blade Shadow gun is alive and explored at will. The update a few days ago has also eliminated many problems of a crash on iPhone 3G and our evidence on the iPad (already imagine the spectacle of iPad 2) has not revealed a slight braking or stability problems, thus confirming the ' Excellent optimization of the Unity engine. That has entered a new era in the house graphic IOS?
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