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NEED FOR SPEED: HOT PURSUIT free download with Key and Patch


So far the series of Need for Speed ​​in touch version has produced two top titles for fans of the genre, still considered among the best racing game available on the App Store. Need For Speed ​​Need For Speed ​​Undercover and Shift (the latter also published for iPad) have in fact very large crop from both critics and audiences, combining a high level of technical department at a control system for nothing "traumatic" but not too simplistic. After these exploits tries again with Electronic Arts Need For Speed: Hot Pursuit, available for a few days in conjunction with the HD versions for PC and console from which, however, differs greatly.

THE CARS OF THE LAW

The first difference of this port for iPhone and iPod Touch is only the presence of police cars, while other versions of the game allow you to choose between police and riders in a classic battle between cops and robbers. But here we can only play as the police dealing with more than twenty missions and unlock throughout the game fourteen other cars (in addition to that available now).


Those who know the series is well aware of not having to settle for any car and, although it means of police cars available include real racing cars including models Lamborghini, Porsche, Nissan, Corvette and Beatty. I just regret not being able to drive the cars of "thieves" (the console version and PC makes it available to many more models), but all in all we can fulfill, and the same is true for paths, much less extensive and articulated those for other platforms such as to ensure, however, a good variety of locations. The other two failures of a certain weight are to be found unable to modify the car (even if only aesthetically), and in multiplayer, present only locally via Bluetooth or Wi-Fi. We do not exclude that future updates can fill such vacancy (there is also considered a very aggressive sales price), but who was expecting a truly comprehensive and very close to that seen in other versions of the game is advised.

H, CHECKPOINT

One of the characteristics of Need For Speed: Hot Pursuit is the control system, given almost solely to the accelerometer: the options because we can only set automatic or manual acceleration (in the second case there is a icon on the right foot) , but otherwise the curves are faced by tilting the iPhone left or right and there is, as often happens in a racing game like this, the possibility of slides or an alternative to the classic analog stick.
We should admit that everything works great, especially with the hand throttle that allows you to take tight corners slightly decreasing the speed. As there is no system damage, do not you run the risk of destroying your car by continuing to hit far and wide, but take curves at the right speed is still important to keep as close as possible to the fugitives. The other controls consist of a turbo can be activated with a slide from bottom to top and three kinds of attacks represented by as many icons (not all are available immediately). During a chase, so we can trigger a checkpoint, the classic asphalt lay spike strips or send an electric shock to the machine of the fugitive to make them temporarily lose speed. In fact only the second device has a certain utility and on this side we would have expected something more varied and effective.

RETINAL DISPLAY 200 PER HOUR

The feeling, considering the brevity of the individual missions and the lack of any storyline (even if a very fine track narrative), is that Need for Speed: Hot Pursuit, unlike its two predecessors, is a classic title from a game and so is perfect to play five or ten minutes when you are traveling without needing to find a great depth or a multi-faceted game play.

After the four game modes that alternate between a mission and the other, consisting of or in 'chase the fugitives or compete with other police officers who arrive first at the end of the trail, not to mention that the absence of any "editing" of the cars takes more than a little depth to the already very limited segment simulation. A final mention of the graphics, which while not changed much compared to the two previous games in the series reconfirms the best racing game available for a touch: car models very detailed, high speed sensation, retinal display to support iPhone 4, tracks well done and some treat as a slow-motion film that accompanies the spectacular crashes.

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