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DEAD SPACE free download with Registration Key


Dead Space is not just a game of two million copies that three years ago terrified half the world and arrives now, at the same time with Dead Space 2 on Apple's portable devices with a whole new way.
The creature is Visceral Games In fact, a real sensory experience with everything that you can take today in a horror game. Gifts film (Alien, Event Horizon), constant voltage, constant sense of danger, noise made ​​in detail, atmosphere perpetually dark, blood and gore, monsters and deformed creatures. An authentic sample of the horror rarely seen on the iPhone and iPad (just Resident Evil 4 and a few others), but the most surprising of Dead Space for IOS devices is the extreme resemblance to what was seen on the PC and HD game consoles, in addition to its nature from episode of reconciliation between the first and the second installment of the series.

AND VANDAL NECROMORPHS

Iron Monkey Studios is in fact not limited to just a remake of Dead Space, but has created a title with its plot, its character and twelve well-defined levels "self", although things like the monstrous creatures (the Necromorphs), the look of our alter egos, and many others found the weapons can not be said certainly unusual. Dead Space puts us in the shoes of Vandal, a follower of the Church of Unit logy who finds himself aboard a space station anchored to a huge asteroid.

Shortly before our arrival, something terrible happened in the corridors and rooms of the station and not we take long to discover the causes. The place is full of bodies disemboweled it, and especially gruesome corpses Necromorphs ready to skin us suddenly materializing out of nowhere. The beginning of Dead Space is very classic and, though lacking the resounding opening words of the title, the atmosphere aboard the station is now grim and tense. Dark hallways, lights that come and go, sounds sinister and a feeling of total abandonment and loneliness (we communicate via radio) are the typical Dead Space horror game to be faced in a dark room and possibly a pair of earphones. On this side we can only give credit to the developers has created a nightmare mobile, thanks to the graphics and sound excellence that especially true on the iPad (which refers to this review) touches the top of absolute importance.

TOUCH THE HEART

After the first obstacle, Dead Space has proved a valuable action-horror third-person for the purpose of checks touch. The dear old joy pad remains unsurpassed, but the absence of a HUD and with almost no screen icons allows you to control Vandal without great difficulty, at least after a first half-hour a little 'tricky. Touching the left side of the display Vandal move, while the right side we can control the view, aim and fire.
To open lockers, pick up items (ammo, credits etc...) and operate tools but must directly touch the desired item and this especially on the iPad, is not exactly the most comfortable. The sight system and fire based on two consecutive touches the right side of the screen is not fully convincing in the early stages, sometimes you might accidentally shoot it (especially when you want to reload your weapon) and also the dual modes of fire entrusted to the accelerometer is not really a great invention. Add to this the slow and the fact that the Vandal Necromorphs attack almost always in groups, fighting in Dead Space can be very frustrating in the first hour of play. Further, the situation tends to improve, however, aims to control, and fire travel becomes more immediate, the weapons you can upgrade by accessing the appropriate stations and good or evil is always ready to fight, as fighting with the horrible mutants represent the true heart of the game.

THE GAME THAT YOU EXPECT

Precisely here lies the major limitation of Dead Space. When you reach the sixth level (ie half-game), the trend starts to become somewhat 'common knowledge, you access a new section, turns on a mechanism that triggers the arrival of the Necromorphs (with an automatic shut-off of lights) and cleans the area. Not that variants lacking more or less original (the fighting in zero gravity), Quick Time Event inserts or some mystery (minor stuff anyway), but overall you do not go very far from this routine and even the plot does not reserve joints such as to excite the player in moments of tired. But if you do not much notice the repetition of situations and environments, Dead Space is a must-have title in your collection.

The arsenal is varied and complete, not lacking special powers (to move objects with thought, slow down enemies) , the rhythm never stops does not give too much of a fight and the other and is always encouraged to explore every nook and cranny of the base to retrieve the power modules, ammunition (always scarce) and credits. If we consider the excellence of the graphics-sound (just the Necromorphs could be a little 'more detailed), the longevity, the brevity of boots and a sale price low, but not quite entirely justified by the high production values ​​at stake The end result can only get on almost all counts. And to think that initially would have been a rail-shooter!

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