BLADES OF FURY free download with full Patch
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The beat is a genre that has not yet found a great expansion in the App Store and so fans THERE IS NOT NOTHING REALLY
How do you know right away by looking at the screenshots and considering the nature of "army" of game play, Game loft has clearly remade the epic of Soul Caliber and it is no accident that some people call the game very closely the standard license plate fees fighters Nam co.
Moreover, the strength of the French publisher has always been to take a cornerstone of a new genus and coating on iPhone and iPod Touch, chosen after the tribute to Call of Duty 4: Modern Warfare made the remarkable Modern Combat : Sandstorm is repeated now with Blades of Fury.
We have ten fighters (six available immediately, four unlock able), each armed with swords, spears, kabanas, swords and other "objects" to be cut. Each warrior is characterized by a different part of the game, which brings to ten the number of arenas accurate. The classic game modes resemble those of many members of the genus, which is a slightly different story for each character (but not so much), an Arcade mode, a Survivor (you fight until you are defeated) and a classical training in which become familiar with movements, assorted moves and combos. In addition we can throw in a multiplayer battle using Wi-Fi, but for now the service Game loft Live does not seem to work and to this end, we expect an update systems as soon as this problem.
BEAT 'EM OUT IN THE GRAPHICS GAMELOFT
Even without the multiplayer it nevertheless confirms the longevity of discrete levels, not only due to the ten characters (each with a score of attacks and try to discover the field), but also to the five different difficulty levels that offer a gaming experience really suitable for anyone, despite the fifth level is almost impossible to manage. Game loft has also included very detailed statistics for each meeting, plus the ability to save replays of any combat, which theoretically should be uploaded to the game server and then share it with others (but only when the online service for the French company will sign the life).
The initial impact with the Blades of Fury is a very positive fact: how we are all appropriate, options for customizing the meetings there and wanting, thanks to firmware 3.0, you can use their favorite songs (stored on iPhone or iPod Touch) as a soundtrack to the fighting. Also from the graphics could not expect better, if not some more fluid animation and an engine a little 'lighter (on our iPhone 2G frame-rate has not shown the highest). However, we can count on well-defined characters, great lighting effects, very realistic rendering of fire and rich levels of elements and not too bare, for a glance that may not go unnoticed and that is part of the best things seen recently for the two Apple devices (from this point of view, Game loft is now a guarantee).
FOUR ICONS, TENS OF COMBO
Top marks the "frame" aesthetic and functional in the game, the biggest question concerned the control system and the validity of the game play, but in this case we can only encourage the efforts of the French publisher as it is able to limit minimizing the constraints of touch interface.
Even if you can control via swipe our alter ego, or just moving your finger across the display, this solution seemed to us quite uncomfortable especially challenging to perform combos. Definitely better than the classic system, a virtual pad on the bottom left and four control icons on the right (heavy attack, light, magic attack and defense). Apart from a slight delay (almost infinitesimal) in the attacks and the dual command to the jump (parry + up arrow), the system is well thought out and allows for combos very spectacular without great effort.
All the moves of each character can be studied during a fight in a special page, and we had great balance between the various gaps warriors, except in the case Machiavelli who, being the fastest of all, does have a small edge over the others.
SAVING FOR THAT IN MOST
The magic attack is the only real news of the fighting, and uses a blue bar that is charged during the meeting: a simple touch of the icon launches a weak magic attack, but pressing it for two or three seconds, you can unleash a truly devastating blow, although in this case is likely to end once the energy bar.
The fights are very spectacular, with slow motion to emphasize the most powerful combos, parries and counter system very effective and a good variety of moves individual and combined. On this side of Blades of Fury can not compete with the completeness of other similar fighting games for consoles, but given its nature as a portable way (for more sold at a great price) you could hardly expect the depth of a Tekken or Virtual Fighter. Unfortunately, Game loft has not set any rescue system and this will weigh a lot for those who want to complete the story of a character in stages, because if we leave the game mid-way we have to start all over again. Nothing that can not be resolved with an upgrade in our opinion and in the end, history or no history, important in a fighting game is to fight and become familiar with the combo, which allows you to make Blades of Fury with distinguished results.
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