YEAR 2070 free download with Crack and key full
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666 YEARS INTO THE FUTURE
Hailed a little 'everywhere as the new benchmark in its genre, Year 1404 necessarily had to create a sequel, of course with the obligation not to repeat and to provide new incentives to the players. The classic "heavy witness" to collect, in short, developer Related Designs Blue Byte and Ubisoft, but they still accepted the challenge and created a new chapter fairly quickly contained.
The manufacturer's own admission, the plant technology and gameplay has not been distorted fact (and perhaps only a fool would want to do it) but simply adapted to the new futuristic and needs of today's players, most or all connected to the Internet permanently. In this regard, more quickly dispel a doubt mindful of the controversy raised by the anti piracy 7 The Settlers , Ubisoft has wisely decided to allow players to launch Year 2070 in offline mode, giving up some functionality, but still be able to enjoy the game in its entirety, even when there is a network at your fingertips.
ARK FROM THE BOAT
It is not really a ship which is the means by "launching pad" for our achievements, but an ark on dry land, that is a kind of hyper-self-propelled and persistent online based, so as to strengthen every game like the main character of a role-playing game. This is not a detail, on the whole secondary, within a game plan that has remained exactly the same as in the past: building a town center, you start to arrange the houses, then switch to the production of food , tools, building materials and so on. There is obviously space for recreation, commerce and defense, and for the exploration of the seas in search of new islands and depths to colonize already, because this time, thanks to the technologies of the future, even under water is hidden treasures not to be overlooked.
The cooperative and competitive aspects of the game, that we could try but that is integrated both in the individual scenarios in the game "endless," clearly opens the prospects of such socializing strategic management, reducing the single player campaign to a kind of long tutorial to get a feeling for the three factions and with the expansionist strategies best suited to different styles of play. As you might read in the previous preview "eyes on" , Year 2070 provides for the possibility of playing in two philosophies: that of the Echo, which focuses on the harmony of progress but that requires more time and higher costs of maintenance, and that of Tycoon, disinterested and highly polluting the environment but also able to grow faster. The third faction "technology" can be of help to the first two in various ways, notably by helping to colonize the deep sea.
I WANT THE FUTURE
The appeal of series such as The Settlers Year and resided no doubt in their ability to convey the charm of the historical (or pseudo) in a pattern of governance easier, because it readily understandable based ingredients known to fans of real-time strategy . With Year 2070 is obviously the risk of putting the same ingredients of a dish may be less attractive, or what the future more or less remote, but having the ability to insert new elements such as, for example, pollution and possible future policy decisions supranational governments. Moreover, a possible new year at a time set randomly between 1400 and 1700 would almost certainly have been accused of repetitiveness. As always in these cases, we just have to put hand to the final game to see if Ubisoft made the center once again.
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