ASSASSIN'S CREED: REVELATIONS free download with Key
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BYZANTINE VERSION OF ETIO
Since the closing of a circle (the next Assassin's Creed will see concepts and characters are completely new) and based on game mechanics and a graphic rendering almost identical to its predecessor, this new adventure of the three protagonists in the saga does not have great ambitions revolutionary . Instead of the Rome of the late fifteenth century, Ezio take in the lush Byzantium in 1511, where he is consuming a bitter struggle for the conquest of power (Knights Templar, the Ottoman Janissaries) and where we are called to retrieve five keys that can unlock the secret of Altair. In fact the game does not check only Ezio, who still plays the main role, but we will address some missions in Masyaf in the shoes of our ancestors in a typical narrative flashbacks. However, these brackets rather than short filler and taste than anything else, even if the narrative of a certain importance (at least two joints dramatic) and allow Altair to frame a view unpublished, complete with a mission from the unusual characteristics "magic" .
In the course of the adventure will be back for even short stretches well to follow the storyline of the Animus Desmond, suspended between life and death in a sort of limbo, as with previous titles our alter ego turns out to be the weakest of the contemporary of the three and also in this case, although the particular setting, we struggled to get interested in its affairs. The main plot of the Incarnate Ezio sees instead a much more exciting mix of political intrigue, sentimental brackets (there's a new woman in the heart of our murderess), sold and historical figures, as in the case of Prince Suleiman and Manuel Paleologus. Compared to the two predecessors, however, is to lose the special charm of the intrigues of the Borgias and the aura of myth surrounding Niccolo Machiavelli and Leonardo Da Vinci. Byzantium itself, but still very large, articulated and rebuilt with great fidelity at least in the most famous monuments, there is no entry in the heart like Rome or Florence, and not only for reasons of mere patriotism.
THE STRENGTH OF TRADITION
However, this is a penalty to be paid almost inevitable given the extreme visual and structural similarity with the two previous chapters of the series. Yet the Canadian team has been able to, however, some new features that expands and improves several aspects of their predecessors. The most important is the defense of the conquered districts, which in the case of too much fame of Aetius can be attacked in this case we have to defend the murderers of our neighborhood, with a view of the raised units (archers, riflemen, leaders killers) to be placed on the rooftops and the opportunity to reinforce the barricades in the streets and sort of gun attacks. A curious interlude-like strategy well thought out and fun next to which there is also a sort of hook (key to scale and move more quickly through the roof) and a strengthening of the Eagle Eye, which allows to follow the paths of our goals to facilitate an ambush or anticipate their movements.
The bombs also play a very important role, it can manufacture many kinds of materials with special treasures found, bought or stolen from the corpses of slain enemies and, although not essential (eg in our case we have not used very often), facilitate long the killings and the joints, helping to expand the thickness of the tactical game, particularly in creating diversions and distract enemies. For the rest of Assassin's Creed: Revelations proposes quell'avvincente mix of action, platforming and stealth characteristic of the series. So the missions return shadowing, the achievements of the various neighborhoods, the opportunity to acquire banks, gun shops, tailor shops and pharmacies to increase their booty, training and sending abroad of our followers (the level cap has increased to 15). The search for the keys of Altair represents almost a parenthesis of its own, we get it into the ground through Byzantium and at very large and spectacular in style "Croft" where the platform is the master, in addition to the clear influence of Tomb Raider are equally evident that the Prince of Persia , plus a breathtaking pass where tracking formula is proposed in the game two more times.
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