ASSASSIN'S CREED: REVELATIONS – MULTIPLAYER free download with life time key and crack
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As exciting and certainly central to the saga, the adventures of Ezio, Altair and Desmond are not the only attraction of Assassin's Creed: Revelations. The multiplayer mode, which he made his first appearance in the series Brotherhood is indeed back with numerous confirmations and some interesting news. In the role of an "employee" of Abstergo Industries we ventured into a long sequence of games, ranging from different locations and different ways.
THE TEMPLAR FAVORITE
Compared to what we saw in the public beta session which was held in early September, the cast available has been increased to twelve units (two of them, the knight and the renegade, unlockable throughout the game) that add up extra characters exclusive prerogative of the purchasers of the various limited editions. The distinctions between the various characters are purely cosmetic and there are no constraints or limitations in the selection of special abilities, except of course for the need to have earned a certain amount of experience points. To have all the fighting techniques is sufficient to reach level 23, while for some cosmetic changes are necessary to operate even two or three stars (a star is won to reach the fiftieth level).
If the importance of options such as change of clothes or accessories is to say the least relative, the speech is completely different when it comes to the skill set. Each set makes it possible to select two skills (respectively, activated by pressing the L2 and R2 buttons), two advantages and two sets (one for the killings and the deaths suffered) and may be crucial for the elimination of enemies and for particularly high scores. Use of poison, throwing daggers from the distance, make eye temple to reveal the position of opponents, automatically activate the obstacles to block the escape of their prey, creating clones around him, throw grenades to stun other players or in a teleport different point of the map are just some of the options available, which allow you to approach the action with different techniques according to their nature. The range of choices is extensive and complex than the union of various abilities can create coupled particularly effective, with set different depending on how to deal with.
TEMPLAR SOLITARY OR COMPANY?
There are a total of nine available modes, five individual and four team. Among the individual modes, the Deathmatch deserves a separate discussion since it uses a much more immediate and simple. The action develops in fact in areas of limited size, which can be defined condensed versions of the maps available in other modes. Precisely because of the extension reduced in each environment and the fact that there are no "duplication" of the various characters controlled by the CPU (with the exception of course of the clones may be created using special abilities) has been eliminated "compass" ( present in Brotherhood and maintained in all game modes), which indicates the direction to follow and the distance from your target.
The remaining modes do not offer anything spectacularly innovative with regard to the structure of the game. Wanted is basically a deathmatch airier in Murder can freely designate their prey in artifact theft of an object must steal and run away with it for as long as possible while in the Contagion goal is to infect (or to prevent to be infected) opponents. Even the multiplayer options follow classical patterns. Manhunt is a challenge consists of two rounds in which the teams alternate in the role of predators and prey, the artifact is the inevitable assault capture the flag, Hunt Forzieri shift is a challenge where the goal is to defend / capture the coffers while the objective is to escort to accompany up to the VIP check points preventing them from being killed by members of the opposing team.
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